Ages in a day
AGES IN A DAY
Strategy, resource-management game. Place buildings to produce resources required to advance to the next Age and to make more buildings.
At the end of every day, all buildings disappear and the planet goes back to Prehistory. Luckily you keep all your resources, so you can advance a bit faster than before...
Reach the age that has sufficient technology to build a spaceship to get you out of the evil loop! Can you gather enough resources to rush through all ages before the sun sets?
Gameplay tips:
• Advancing costs a lot of resources, don't advance near the end of a day because the age will be reset soon.
• You can spend a whole day just farming a single resource (cover your planet in wood-producers and wait for the day to end to stack up on wood).
• Make sure to stack up on early-age resources before trying to advance further.
• Don't waste your resources on advancing to new ages if you know you won't have enough to build anything there.
• A building placed earlier will have more time to produce before it disappears.
Code by @Exarpo.
Art by @QueenDragon.
(Some music & sound effects from https://pixabay.com/).
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Exarpo |
Genre | Strategy, Puzzle |
Made with | Unity |
Tags | Brain Training, City Builder, Historical, Singleplayer, storygame |
Comments
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this was a lot of fun
Browsing through all the top Brackey's game jam games for the first time and I just wanted to say I really enjoyed this one!
Very glad to hear that, thanks! :D
Took me about 14 days to beat it.
Nice game, what I find interesting is that you essentially play backwards at the end.
What I mean by that is that when preparing for the rockets, first, you spend all your wood, stone, iron and oil to make paper.
Then, you spend all your wood, stone, and iron to make oil.
Then you gather wood and stone, and spend it to make iron.
Then you gather wood to make stone.
So at the start you keep going forward in what resources you want to get, until you reach paper, where you start going backwards again to stock up on the earlier resources.
Interesting observation, and thanks for playing!